This page is about temporary positive effects for friendly characters (as opposed to debuffs). Not balance changes made by developers (as opposed to nerfs).
Buffs are positive effects that grant a temporary or conditional effect to friendly characters, granting an effect or improving existing ones in a non-permanent manner.
The following information about buffs can be found on each page by clicking on the respective links below.
Defensive Buffs[ | ]
Cleanse[ | ]
Removes Damage Over Time.
Health Buff[ | ]
Temporarily increases the health of the affected unit.
Heal over Time[ | ]
Recovers the unit's lost health over time.
Shield[ | ]
A protective buff that grants some sort of defensive effect.
Offensive Buffs[ | ]
Attack Speed Buff[ | ]
Temporarily increases the attack speed of the affected unit.
Attack Modifier[ | ]
Increases the damage of the next attack or ability if certain conditions are met.
Empower[ | ]
Temporarily increases all damage dealt by the target.
Vengeance[ | ]
Temporarily grants a slowing effect to your skills and removes the movement speed penalty for using them.
Movement Buffs[ | ]
Movement Speed Buff[ | ]
Temporarily increases the movement speed of the affected unit.
No Collision[ | ]
Temporarily allows the affected unit to pass though enemies.
Others[ | ]
Invisibility[ | ]
Makes the affected unit invisible.
Speedup[ | ]
A type of Time Modifier which increases the speed of everything in it for the user and/or their allies.
Reflect/Deflect[ | ]
Enables the affected unit to cancel or return certain projectiles.